Journal 03: Ask, Don't Tell
How prompts became conversations, rules became workflows, and one word—boring—changed how I work with Codex.
How prompts became conversations, rules became workflows, and one word—boring—changed how I work with Codex.
Introducing Figma into Vibing Risk exposed a third kind of state between server state and screen UI—and led to a new controller layer.
Vibing Risk made AI-assisted development feel possible, but the first real constraint was not code quality. It was the budget.
Vibing Risk is an experiment in directing AI to build a multiplayer strategy game and learning where that approach works.