<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>LithyLabs</title><description>Thoughts on software, games, and systems</description><link>https://lithylabs.github.io/</link><item><title>The Risky Experiment: Building a Game Without Writing Code</title><link>https://lithylabs.github.io/blog/vibing-risk-experiment/</link><guid isPermaLink="true">https://lithylabs.github.io/blog/vibing-risk-experiment/</guid><description>Vibing Risk is an experiment in directing AI to build a multiplayer strategy game and learning where that approach works.</description><pubDate>Tue, 12 May 2026 00:00:00 GMT</pubDate><category>vibing-risk</category><category>ai</category><category>software-development</category><category>games</category></item><item><title>LithyLabs: Our Story</title><link>https://lithylabs.github.io/blog/our-story/</link><guid isPermaLink="true">https://lithylabs.github.io/blog/our-story/</guid><description>The story behind LithyLabs</description><pubDate>Thu, 15 Jan 2026 00:00:00 GMT</pubDate><category>lithy</category><category>lithylabs</category><category>startup</category><category>ai</category></item></channel></rss>